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Illustration3D Art

Character Look Dev

Stylized 3D portrait pipeline

4057

This look-dev pass was built for a Behance-style feed: fewer technical breakdowns, more readable hero frames.

## Pipeline

1. Blockout and sculpt in Blender
2. Retopology for clean deformation
3. Substance materials with hand-painted breakup
4. Soft beauty lighting + rim accents
5. Final grading for presentation

## Notes

We kept the silhouette readable at thumbnail size — important for explore grids. Specular response stays soft so skin and fabric do not fight the character's graphic shapes.

The final set is meant to sit edge-to-edge in a case study: cover, then a tight stack of beauty frames, then a short written process.

Character Look Dev
Character Look Dev
Character Look Dev

Look development for a stylized hero character with soft lighting, painterly materials, and presentation-ready frames.